v0.1.34 (Early Access)
The ops console stops under-counting rack space and stops hiding a second zone's cages. Sorting, navigation and rounding are fixed across its tables and tabs.
Fixed
Ops console
- Rack space counts everything racked, not just servers. Switches, firewalls, gateways, patch panels and carrier panels take their U now, so Capacity stops reporting a rack emptier than it is.
- Power readouts show every cage, not just your first zone. Anything in a second availability zone was filtered out of the Operations lenses with no way to widen the view.
- Tables sort by value, not by text. Speeds, memory, storage and uptime were ordered as strings, so 20.2 Mbps ranked above 110 Mbps and 100% below 50%.
- Tab keeps you on the sub-page you were on. Switching to engineer view sent every section except Operations back to its default tab.
- The prospects count takes you to prospects. Clicking it opened Business and left you wherever you already were, including inside a tenant's detail.
- Alerts from Home open the list, not the last one you read. Clicking a new alert switched section and then showed whichever incident you had open before.
- The customers tile reads Customers. It counts everyone signed, including tenants still coming up, which is a different number from the wall dashboard's active count.
Racks
- Diagnose counts network ports, not power inlets. A device with two power supplies reported two ports down on its own, so a wired wall rack could read as entirely offline.
Notifications
- Numbers in notifications are rounded. Percentages and amounts printed at full precision, so an SLA breach could arrive reading 99.94999999999999%.
Notes
- Multiplayer needs every player on the same version. The wire format changed this release.
- Saves work in both directions with v0.1.33. Nothing in the save format changed.
- API: racks gain
used_u. U slots consumed in that rack, counting every occupant rather than hosts alone. No existing field changed meaning.