For Engineers
The deterministic infrastructure model behind Uptime.
The renderer presents decisions already made by a deterministic Rust simulation. Reusing the same seed produces the same run, keeping behavior stable for replay and headless testing.
Verified simulation surfaces
- Typed ports and cables, including real members of aggregated links
- Managed Layer 2 and Layer 3 switches
- RSTP root election, convergence, and blocked redundant ports
- Uplink oversubscription with measurable consequences
- Computed fault domains and single points of failure
- Reachability from hosts through switching, demarcation, and uplinks
- Services separated into control-plane and per-host data-plane components
- Power draw, component health, aging, and wear
- Capacity expressed as workload shapes fitted to host resource shapes
- Reputation tracked asymmetrically, with capacity-fit checks before signing
A missing or unhealthy edge anywhere in that chain can prevent a new allocation or degrade a running customer service.